- Workshop: net_game
- Artist: Douglas Edric Stanley
- Location: Villa Arson, Nice
- Date: 18-22 December, 2000
- Video: Ontophage

This 4-day workshop was a follow-up to the netlego workshop, in that we recycled the floor-based form of projection. Students then learned the basics of programing, as well as issues that arise with image tracking. A video game was designed, in which various netpacmen could interact with a flashlight controlled Pacman. All ghosts were removed from the game, resulting in a game of cannibalism, hence the name “Ontophage”.
- Workshop: net_lego
- Artist: Douglas Edric Stanley
- Location: Villa Arson, Nice
- Date: 27 November - 1 December, 2000

The goal of this workshop was to introduce students to robotics using Lego Mindstorms. Once the basics of programing cars, trams, and various traditional objects were mastered, the goal then became the creation of an “environement” for these robots. A simple collective web-sketchpad was created, in which several users could draw together from a web-browser. This sketchpad was then projected onto the floor of the main building, where the robots were left to interact with the drawing, using their light sensors as their guide. A small webcam oversaw the activities, allowing users over the web to follow the results of their sketches.
