ENIAROF CAFA

Œuf

The Card Players

Hypercartes

There is a curious sub-history of the use of playing cards in artistic production; it is one of the more interesting of the obscure subjects of art, but can also become the objet d’art itself (play as œuvre).

The IOC And Me

Swiss Game Lounge

Wrist Watch

HEAD Master Design 2011

CityMedia

Citymedia Project & Body Double Workshop – Mapping Festival Profile from mappingfestival on Vimeo.

FILMED AT MAPPING FESTIVAL – GENEVA – MAY 2011
www.mappingfestival.com

Traks

Installation: Traks Concept+Developement: Douglas Edric Stanley Platform: iPad Development platform: OpenFrameworks Exhibition: Gamerz 06 (site uses Flash) Dates: 3-16 December, 2010 Time: 14:00 – 19:00 Venue: Seconde Nature Location: 27 B Rue 11 Novembre, 13090 Aix-en-Provence, France Traks is a… Continue Reading →

Museogames

Update (22/11/2010). This exhibit has just been extended for another 6 months, due to it’s popularity. Exhibit: Museo Games Location: Musée des Arts et métiers, Paris Map: 60 Rue Réaumur 75003 Paris Curators: Pierre Giner, Stéphane Natkin, Loïc Petitgirard Scenography:… Continue Reading →

mode:demo

Auger-Loizeau - Carnivorous Domestic Entertainment RobotsMatthieu Cherubini - The Pursuit of HappinessLeïla Jacquet - ScoluClovis Duran / Nicolas Rivet - Still LifeNicolas Field - Think Thrice v.3Juliette Sallin - Touch_MeDominique Cunin / Mayumi Okura / Arthur Violy / Cédric Brunel / Matthieu Cherubini / Clovis Duran / Max Mollon - MobilizingKenichi Okada / Chris Woebken - Animal SuperpowersAaron Koblin / Daniel Massey - Bicycle Built For Two ThousandAntonin Fourneau - RRSascha Pohflepp / Karsten Schmidt - Social ColliderIshac Bertran / Natalia Echevarria / Benoit Espinola / Shruti Ramiah - LinylKa Fai Choy - Eternal Summer StormGerard Rallo - Devices for Mindless CommunicationDavid-Olivier Lartigaud / Dominique Cunin - Multiuser Arena

Video Gamerz'05

Quick post to link up to the Gamerz 05 video that just went live and where you’ll find a few seconds of my bitPong installation. I also shot my own video of the piece, in which I take advantage of… Continue Reading →

Video Gamerz’05

Quick post to link up to the Gamerz 05 video that just went live and where you’ll find a few seconds of my bitPong installation. I also shot my own video of the piece, in which I take advantage of… Continue Reading →

bitPong

bitPongbitPong

Temporal divergence

Installation: « Bohlen’s Experiment No.1 » Concept+Development: Douglas Edric Stanley Technical platform: OpenFrameworks + PaulStretch + Arduino Event: 8° Encontro Internacional de Arte e Tecnologia Exhibtion: « Instinto computacional » Curator: Suzete Venturelli Location: UNB Gallery (September 2009) / Museu Nacional da República (TBA)… Continue Reading →

code_source

Invaders! video

Some time has passed since my Invaders! installation started something of a $#!¥storm back in August at the Leipzig Games Convention. I tried to give the piece some context and gave a few interviews to responsible journalists, but ultimately the whole thing just blew up as people lost all sense of scale and started taking for granted all sorts of assumptions about the work. Ok, so that’s the backstory, and you can think of all that what you will.

Horse Simulator

Attraction: Henniraof Design & Development: Lola & Douglas Edric Stanley Festival: Eniarof 0.4 Dates: 27 + 28 March, 2009 Times: 18:00 – 24:00 Location: l’École supérieure d’art d’Aix-en-Provence Software: Henniraof.zip (Mac OS X) Development platform: OpenFrameworks Antonin Fourneau and I… Continue Reading →

Festival Gamerz 04

Exhibition: Festival Gamerz 04 Curators: Isabelle Arvers, Quentin Destieu, Romain Senatore Production: M2F Créations / Dardex Mort2Faim Sites: La scène numérique (Seconde Nature), l’École supérieure d’art d’Aix-en-Provence, Galérie Sextius, Aix-en-Provence, France Dates: 6 January – 8 February 2009 Time: 14h-19h… Continue Reading →

Discreet_Clocks:Shy_Clk

Installation: « Discrete Clocks n°2 : Shy_Clk » Concept & Development: Douglas Edric Stanley Development Library : OpenFrameworks + OpenCV Exhibition: Sans_Titre 1.0 Location: rue Emile Tavan, Aix-en-Provence Date: 25 October, 2008 The students have organized an exhibition to kick-start the year… Continue Reading →

Discreet_Clocks:Shy_Clk

Installation: « Discrete Clocks n°2 : Shy_Clk » Concept & Development: Douglas Edric Stanley Development Library : OpenFrameworks + OpenCV Exhibition: Sans_Titre 1.0 Location: rue Emile Tavan, Aix-en-Provence Date: 25 October, 2008 The students have organized an exhibition to kick-start the year… Continue Reading →

Some context…

I’ve been following the various forums commenting my Invaders! installation as much as my busy schedule allows me (I’ll be away for a residency all week, so the assassins will have to start looking elsewhere). At this point, it goes… Continue Reading →

Invaders!

Installation: Invaders! Concept & Development: Douglas Edric Stanley Assistant: Stéphane Cousot Development Library : OpenFrameworks Exhibition: Games Convention GC ART Special: From Outer Space / Space Invaders: the Anniversary Show / 30 Years of Space Invaders Curator: Andreas Lange, Computer… Continue Reading →

C’est toi la patate !?

Installation: C’est toi la patate !? Authors: Fabien Artal, J.C. Loewe, Raphaël de Staël, Amaury Tatibouët, Roman Viguier Direction: Douglas Edric Stanley & Stéphane Cousot Workshop: PlayVision Exhibition: Gamerz 0.2 Production: Atelier Hypermédia, Aix-en-Provence School of Art, Transatlab Here are… Continue Reading →

C'est toi la patate !?

Installation: C’est toi la patate !? Authors: Fabien Artal, J.C. Loewe, Raphaël de Staël, Amaury Tatibouët, Roman Viguier Direction: Douglas Edric Stanley & Stéphane Cousot Workshop: PlayVision Exhibition: Gamerz 0.2 Production: Atelier Hypermédia, Aix-en-Provence School of Art, Transatlab Here are… Continue Reading →