Festival Gamerz 04

Exhibition: Festival Gamerz 04 Curators: Isabelle Arvers, Quentin Destieu, Romain Senatore Production: M2F Créations / Dardex Mort2Faim Sites: La scène numérique (Seconde Nature), l’École supérieure d’art d’Aix-en-Provence, Galérie Sextius, Aix-en-Provence, France Dates: 6 January – 8 February 2009 Time: 14h-19h… Continue Reading →

CCC

Presentation: abstractmachine.vb7d8 Speaker: Douglas Edric Stanley Venue: Haute École d’Art et de Design Genève, Geneva, Switzerland Department: CCC Dates: 3 décembre, 2008 Time: 9h-12h / 14h-17h I’ll be heading to Geneva tomorrow for a talk on Wednesday morning, followed by… Continue Reading →

The Monstruous Image

Biennale: Figures of Interactivity Symposium: Cinema, interactivity and society Venue: TAP, Poitiers, France Dates: November 19-21, 2008 Schedule Speakers: Hubertus Von Amelunxen, Bertrand Augereau, Jacques Aumont, Yves Bernard, Samuel Bianchini, Jean-Louis Boissier, Victor Burgin, Jean-Claude Bustros, Jim Campbell, Luc Courchesne,… Continue Reading →

Terror aus den Wolken

Last week Gee Magazine sent me this copy of their magazine with a short article based on an interview I gave them a few weeks back. It’s a minor article — this interview with Marie Lechner from Libération is far… Continue Reading →

Invaders!

Installation: Invaders! Concept & Development: Douglas Edric Stanley Assistant: Stéphane Cousot Development Library : OpenFrameworks Exhibition: Games Convention GC ART Special: From Outer Space / Space Invaders: the Anniversary Show / 30 Years of Space Invaders Curator: Andreas Lange, Computer… Continue Reading →

OpenCV for Processing v01

Software: OpenCV Library platforms: Mac OS X | Linux | Windows Design & Development: Stéphane Cousot, Douglas Edric Stanley Release date: July, 2008 Development platform: Processing OpenCV For Processing is an open-source library for integrating basic computer vision analysis and… Continue Reading →

pixels^3

Installation: ^3 Artist: Douglas Edric Stanley Exhibition: Les Pixels (2) Location: ASCA, Beauvais, France (Map) Dates: December 7-21, 2007 Quick post for one of the quickest exhibits I’ve ever had to prepare. I’ll be exhibiting ^3 (aka Cubed) at Les… Continue Reading →

Darkgame

Eddo Stern just posted the video we shot of his installation Darkgame. This is phase two of what looks to be a very intense game. I’m impressed with the game’s development roadmap, but I’ll let Eddo talk more about it… Continue Reading →

Gameworld / Feedback / Labcyberspaces

I have just uploaded onto YouTube three videos documenting the three concurrent exhibitions (Feedback, Gameworld, Labcyberspaces) opening the new Laboral Centre de Arte in Gijón, Spain (March 30 – June 30, 2007). I have also included a short video documenting… Continue Reading →

Laboral

So I’m back in my hotel taking a quick pause before heading back to this huge exhibition, where I plan to finish filming the other installations. They apparently see things in a big way here, although I doubt how long… Continue Reading →

Gameworld

Exhibition: Gameworld Location: Laboral Centro de arte, Gijon, Spain Dates: 30 march, 2007 – 30 June, 2007 Curator: Carl Goodman Associate Curator: Daphne Dragona Curatorial Advisors: Chris Burke, Alexander Galloway, Henry Lowood, Julian Oliver, Helen Stuckey Games: Spacewar (Graetz, Russell,… Continue Reading →

Culture du cœur

Workshop: Entre art et société, quelles rencontres ? Atelier n°2: Pierre-Emmanuel Reviron, Douglas Edric Stanley Date: March 16th, 2007 Time: 10h00 – 12h30 / 14h00 – 17h00 Location: Friche bel de mai Delphine Soulié of Culture du Cœur 13 has… Continue Reading →

ENIAROF 0.2, fin

We’re still waiting for some stragglers, but here are some of the videos we have online from the ENIAROF group on YouTube and the ENIAROF Pool on Flickr. For more information on ENIAROF, read this article by Marie Lechner (Les… Continue Reading →

Gameboy vs. ENIAROF

I’m madly editing videos and posting them on the ENIAROF account on YouTube. When I’m finished, I’ll post them all here. Videos from the other attractions, for example from the AmaZiNg mUd wResTlInG or the Cabaret Cui Cui will be… Continue Reading →

Fun

I’ve just come back home from ENIAROF. As people say here in France, « c’était énorme » (and in fact we heard quite a few people say it on their way out). If you’re anywhere near Aix-en-Provence tomorrow, you really should… Continue Reading →

bitgenerations

Yet another in-preparation-for-ENIAROF post. This time we’re looking at a recent series of small video games that inspired us for the design of the workshop. The series is called bitgenerations, and is further proof that Nintendo currently is hovering just… Continue Reading →

We (heart) jankenpopp

2600 vs. Playstation 3

I was just reading this interview with Nolan Bushnell (via fluctuat) and sure enough, the former head of Atari was talking smack about the Playstation 3. He’s out of the game console loop, so I suppose his opinion as the… Continue Reading →

More manifestos

Still in preparation for ENIAROF 0.2, and while we’re waiting for things to start, my collegue Ben Chang over at the Chicago Art Institute sent me to Tale of Tales’ Realtime Art Manifesto [link]. He suggested it in relation to… Continue Reading →

ENIAROF 0.2

Exhibition: ENIAROF 0.2 (Arcade + Performances + Installations + Mudwrestling!) Exhibition Dates: 1 + 2 December, 2006 Exhibition entrance: Free for all ages! (as in software, as in beer) Organizer: Antonin Fourneau Workshop: ENIAROF 0.2 Video Arcade Workshop Dates: November… Continue Reading →

anti3?

Ok, just to let you know that although I personally think my ^3 instrument is pretty frikkin Airwolf, Andy Polaine of ex-Antirom fame caracterized it as « dull » along with everything else at ISEA2006. Actually he originally thought ISEA was dull,… Continue Reading →

Lexique de l’interactivité

Apparently, there are still fans of the Lexique de l’interactivité I wrote a little under ten years ago. Yikes! I was at the Arborescence festival when I was introduced to an interresting artist (more on her work later) who could… Continue Reading →

Villette Emergences 2006

Installations: Invaders!, BitBox & BitPong Concept & Development: Douglas Edric Stanley Exhibition: Salle d’arcade ENIAROF Artists: Djeff Regottaz, Collectif M2f, ATO, Douglas Edric Stanley, Jankenpopp Festival: Festival Emergences, Paris Dates: 29 September – 1 October, 2006 Info: Emergences Dossier Presse… Continue Reading →

artfuture cubed demo

As usual, all the interresting journalists at ZeroOne were bloggers (i.e. all the interresting journalists weren’t journalists). Among them was Alexa from Art Future, who just uploaded this video she took during the festival. You can check it out here,… Continue Reading →

YouCubed

Google alerted me to this video of the Cubed installation at ZeroOne. I don’t know who took it (alt4ir?), and the sound kinda sucks (all you can hear is the ambient noise unless you crank it way up). But that… Continue Reading →