互动编程艺术 (Processing)

Processing 互动编程艺术 Processing 互动编程艺术 Processing 互动编程艺术

Processing, en français

Livre : Processing Plate-forme : Floss Manuals Auteurs : Adama Dembele, Julien Gachadoat, Elisa Godoy de Castro Guerra, Adam Hyde, Alexandre Quessy, Horia Cosmin Samoïla, Douglas Edric Stanley, Lionel Tardy Organisation: Christian Ambaud, l’Organisation Internationale de la Francophonie Présentation publique… Continue Reading →

WJ-Spots, print edition

MCD has just annouced the publication of WJ-Spots #1 – 15 Years of Artistic Creation on the Internet. It is a billingual (French/English) publication. As readers of this blog might have noticed, I participated a few months back in Anne… Continue Reading →

Temporal divergence

Installation: « Bohlen’s Experiment No.1 » Concept+Development: Douglas Edric Stanley Technical platform: OpenFrameworks + PaulStretch + Arduino Event: 8° Encontro Internacional de Arte e Tecnologia Exhibtion: « Instinto computacional » Curator: Suzete Venturelli Location: UNB Gallery (September 2009) / Museu Nacional da República (TBA)… Continue Reading →

code_source

The Monstruous Image

Biennale: Figures of Interactivity Symposium: Cinema, interactivity and society Venue: TAP, Poitiers, France Dates: November 19-21, 2008 Schedule Speakers: Hubertus Von Amelunxen, Bertrand Augereau, Jacques Aumont, Yves Bernard, Samuel Bianchini, Jean-Louis Boissier, Victor Burgin, Jean-Claude Bustros, Jim Campbell, Luc Courchesne,… Continue Reading →

Terror aus den Wolken

Last week Gee Magazine sent me this copy of their magazine with a short article based on an interview I gave them a few weeks back. It’s a minor article — this interview with Marie Lechner from Libération is far… Continue Reading →

Zoog for President!

I just received Daniel Shiffman’s book Learning Processing, A Beginner’s Guide to Programming Images, Animation, and Interaction. It’s great, and absolutely (finally!) a book I can recommend wholeheartedly for people wanting to learn how to program in Processing. As its’… Continue Reading →

Invaders!

Installation: Invaders! Concept & Development: Douglas Edric Stanley Assistant: Stéphane Cousot Development Library : OpenFrameworks Exhibition: Games Convention GC ART Special: From Outer Space / Space Invaders: the Anniversary Show / 30 Years of Space Invaders Curator: Andreas Lange, Computer… Continue Reading →

Switch

Article: Purpose Machines, Douglas Edric Stanley Journal: Switch 24 I’ve had a few requests recently, asking me to write about various subjects — gaming, contemporary art, code aesthetics, interfaces, and some other subjects I declined to write about, simply because… Continue Reading →

Joystick

I ran into the organizers of the Gamerz exhibit this evening on my way back from the workshop. They asked, « Did you see ? » « See what ? » « Your interview in Joystick magazine! » Cringe… Oh god, I’d forgotten about that. Then they really… Continue Reading →

Processing Book

Last week, Friends of Ed. very nicely sent me a review copy of Ira Greenberg’s book Processing: Creative Coding and Computational Art (ISBN: 159059617X). One of the questions I consistently have to field is « are there any good books to… Continue Reading →

Beneath the Surface…

Ok people, you can stop sending me emails about Microsoft Surface. I’ve seen it already. And as I mentioned in this interview and this one the experimentation phase of interactive surfaces is over. Everyone knows that Microsoft is the pretty… Continue Reading →

Playlist

A few weeks back, the cool French journalist Marie Lechner asked me to collect a list of interesting YouTube videos. I was originally going to do something more interresting than what I came up with, but I was busy travelling… Continue Reading →

ENIAROF 0.2, fin

We’re still waiting for some stragglers, but here are some of the videos we have online from the ENIAROF group on YouTube and the ENIAROF Pool on Flickr. For more information on ENIAROF, read this article by Marie Lechner (Les… Continue Reading →

Canal+ appearance

TV Show: Tentations.06 Station: Canal+ Date: 4 November, 2006 Time: 12h05 – ??? Christophe Ecoffet sent me an email to let me know that the documentary he recently produced on Régine Débatty’s visit to Villette Numérique 2006 will be aired… Continue Reading →

Special guest on N.I.B.

Abstractmachine is currently the design special guest over at New Italian Blood. As I previously mentioned, it is a short-but-sweet portrait of what it is that I do over here at www.abstractmachine.net (link). As I probably won’t be posting much… Continue Reading →

San Jose Mercury News Article

Just a quick note to say there is a short paragraph on my hypertable in The San Jose Mercury News this morning. You can read it here: link. But what I really want to point out here is that —… Continue Reading →

Bloody Abstractions!

This is another quick post to link up the Italian design magazine New Italian Blood who have just invited me to present ten of my works. It will be featured on the front page starting next week, but you can… Continue Reading →

Punkoid Distorted Donkey Kong, Abstract Football, Deviant Rainbows and Infernal Machines

Ok, so 8=8 has returned back from Nantes. Ooops! That was a mistake! Scopitone is one of those amateurist multimedia festivals I have been complaining about recently. Actually, the festival is broken into two, with the whimpy multimedia selection during… Continue Reading →

Yet Another Book on “New Media"

Publication: Nouveaux medias, nouveaux langages, nouvelles écritures Authors: Jean Cristofol, Colette Tron, Douglas Edric Stanley, Michel Simonot, Alain Giffard, Emmanuel Verges Editor: Colette Tron Publisher: L’Entretemps éditions Public presentation: 18:30, 11 January 2006 @ Cabaret Aléatoire, Friche bel de mai… Continue Reading →

Yet Another Book on “New Media”

Publication: Nouveaux medias, nouveaux langages, nouvelles écritures Authors: Jean Cristofol, Colette Tron, Douglas Edric Stanley, Michel Simonot, Alain Giffard, Emmanuel Verges Editor: Colette Tron Publisher: L’Entretemps éditions Public presentation: 18:30, 11 January 2006 @ Cabaret Aléatoire, Friche bel de mai… Continue Reading →

Parachute article

My school director just mentioned that there is a reference to my work in the latest Parachute magazine. I haven’t red it yet, so I’ll have to let someone else comment it to me. Apparently, it’s pretty minor and takes… Continue Reading →

Jouable Book

Publication: Jouable: Art, jeu et interactivité. Genève – Kyoto – Paris Editor: Presses du réel Website: Jouable (livre) The paper I read at the conférence Colloque Jouable was just publised as part of the Jouable book. It’s called “This is… Continue Reading →

“Tout un programme”

So I got another mention in an Annick Rivoire article today, in an article on Art and Code. Actually, the mention came from her interviewee, David-Olivier Lartigaud who made the following comment : A.R.: Pourquoi est-il si difficile de qualifier… Continue Reading →