Presentation: WJ-Spots #1 Speakers: Aliette Guibert, Agnès de Cayeux, Anne Laforet, Anne-Marie Morice, Annick Rivoire, Annie Abrahams, Antoine Schmitt, Bruno Alacoque, Albertine Meunier, Christophe Bruno, Cyrille Thomas, David Guez, David-Olivier Lartigaud, Douglas Edric Stanley, Elisabeth Klimoff, Emmanuel Verges, Eléonore Hellio,… Continue Reading →
Some time has passed since my Invaders! installation started something of a $#!¥storm back in August at the Leipzig Games Convention. I tried to give the piece some context and gave a few interviews to responsible journalists, but ultimately the whole thing just blew up as people lost all sense of scale and started taking for granted all sorts of assumptions about the work. Ok, so that’s the backstory, and you can think of all that what you will.
Mur communicant from abstractmachine on Vimeo. Scolu_beta from Media Design Head – Geneva on Vimeo. Peep-Show, Fishes and Other Objects of Desire from Media Design Head – Geneva on Vimeo.
Installation: Invaders! Concept & Development: Douglas Edric Stanley Assistant: Stéphane Cousot Development Library : OpenFrameworks Exhibition: Games Convention GC ART Special: From Outer Space / Space Invaders: the Anniversary Show / 30 Years of Space Invaders Curator: Andreas Lange, Computer… Continue Reading →
Software: OpenCV Library platforms: Mac OS X | Linux | Windows Design & Development: Stéphane Cousot, Douglas Edric Stanley Release date: July, 2008 Development platform: Processing OpenCV For Processing is an open-source library for integrating basic computer vision analysis and… Continue Reading →
There is a short article on 8=8’s performance at Scopitone over at Regarde. They also took a video of one of our morning performances (stream, ftp download).
Installation: abstractmachine.v87D6 Concept & Development: Douglas Edric Stanley Exhibition: Transvergence Festival: ZeroOne: A Global Festival of Art on the Edge Dates: 8-13 August, 2006 Times: 12:00-24:00 Tuesday; 12:00-22:00 Wednesday, Thursday, Friday, Saturday; 12:00-17:00 Sunday Location: South Hall Project information: abstractmachine.v87D6… Continue Reading →
Installation: ^3, *a.k.a.*3, *a.k.a.* “cubed” Concept+Design: Douglas Edric Stanley Exhibition: ZeroOne San Jose Dates: August 7 – 13, 2006 Platform: web-shockwave Video (via YouTube) : Cubed Demo, Douglas Edric Stanley – Rubik’s Cube DJ ³, a.k.a. ^3, a.k.a. ‘cubed’ is… Continue Reading →
Installation: ^3, a.k.a.3, a.k.a. “cubed” Concept+Design: Douglas Edric Stanley Exhibition: ZeroOne San Jose Dates: August 7 – 13, 2006 Play! Online (requires Shockwave) Video (via YouTube) : Cubed Demo Video (iPod compatible) : Cubed Demo The « 3 » terminal is working… Continue Reading →
Installation: Concrescence Concept+Design: Douglas Edric Stanley Exhibition: Féstival Némo Location: Paris, Forum des Halles Dates: March 9 – March 14, 2004 Video: Concrescence Video Documentation (mp4) If you are in Paris this week, I will be re-presenting last September’s prototype… Continue Reading →
Workshop: PLAY+MOBILE Artists: Douglas Edric Stanley & Stephane Cousot Participants: Thomas Michalak, Pierre-Erick Lefebvre, Antonin Fourneau, Daniel Urbain, Loïs Roussillon, Cécile Boissimon, Benjamin Hochart Location: Atelier Hypermedia, Aix-en-Provence Art School Dates: January 5-9 & 12-16, 2004 Website: http://hypermedia.loeil.org/playmobile/ Demo: play+mobile… Continue Reading →
Installation: The Thousand Faces of Buddha Concept+Development: Douglas Edric Stanley Production assistant: Pierre-Erick Lefebvre Exhibition: Arborescence 2003 Location: Moulin de la recense, Ventabren, France Date: 1 October, 2003, 19h Video: The Thousand Faces of Buddha This is a piece that… Continue Reading →
Installation: Concrescence Concept+Design: Douglas Edric Stanley Exhibition: Créer du sens à l’ère numérique Location: H2PTM, Saint-Denis, Paris Dates: 24, 25, 26 September, 2003 Assistant: Pierre-Erick Lefebvre Co-producer: CIREN, MSH Paris-Nord Video: Concrescence Video Documentation (mp4) I will be presenting a… Continue Reading →
Installation: La morsure Concept+Development: Andrea Davidson & Douglas Edric Stanley Exhibition: Villette Numérique 2002 Location: Cité des science et de l’industrie, Parc de la Villette, Paris Date: 24-29 September, 2002 Video: La Morsure (mp4) Video: La Morsure, prototype (mp4) La… Continue Reading →
Installation: Object v87D2 Concept+Development: Douglas Edric Stanley Exhibition: Digit@rts, Villette Numérique Location: Cité des science et de l’industrie, Parc de la Villette, Paris Date: 24-29 September, 2002 Video: Abstract Machine : Object Object is at once a game, a puzzle,… Continue Reading →
Installation/CD-ROM: La morsure Direction+Choreography : Andrea Davidson Scénario : Andrea Davidson & Douglas Edric Stanley based on the poem “Le bûcher où brûle une” by Julio Cortazar Performers : Toni d’Amelio & Fabrizio Chiodetti Interactivity design : Andrea Davidson &… Continue Reading →