Video Gamerz'05

Quick post to link up to the Gamerz 05 video that just went live and where you’ll find a few seconds of my bitPong installation. I also shot my own video of the piece, in which I take advantage of… Continue Reading →

WJ-S

Presentation: WJ-Spots #1 Speakers: Aliette Guibert, Agnès de Cayeux, Anne Laforet, Anne-Marie Morice, Annick Rivoire, Annie Abrahams, Antoine Schmitt, Bruno Alacoque, Albertine Meunier, Christophe Bruno, Cyrille Thomas, David Guez, David-Olivier Lartigaud, Douglas Edric Stanley, Elisabeth Klimoff, Emmanuel Verges, Eléonore Hellio,… Continue Reading →

code_source

Invaders! video

Some time has passed since my Invaders! installation started something of a $#!¥storm back in August at the Leipzig Games Convention. I tried to give the piece some context and gave a few interviews to responsible journalists, but ultimately the whole thing just blew up as people lost all sense of scale and started taking for granted all sorts of assumptions about the work. Ok, so that’s the backstory, and you can think of all that what you will.

Video links

Mur communicant from abstractmachine on Vimeo. Scolu_beta from Media Design Head – Geneva on Vimeo. Peep-Show, Fishes and Other Objects of Desire from Media Design Head – Geneva on Vimeo.

Internet, mon amour

There is a new French law currently in preparation on the subject of (yet again) « Création et Internet ». I think you’ve already figured out the translation, but in case you haven’t, it is (yet again) about pitting « artistic creation » against… Continue Reading →

Invaders!

Installation: Invaders! Concept & Development: Douglas Edric Stanley Assistant: Stéphane Cousot Development Library : OpenFrameworks Exhibition: Games Convention GC ART Special: From Outer Space / Space Invaders: the Anniversary Show / 30 Years of Space Invaders Curator: Andreas Lange, Computer… Continue Reading →

OpenCV for Processing v01

Software: OpenCV Library platforms: Mac OS X | Linux | Windows Design & Development: Stéphane Cousot, Douglas Edric Stanley Release date: July, 2008 Development platform: Processing OpenCV For Processing is an open-source library for integrating basic computer vision analysis and… Continue Reading →

YouTube Xmas Special

More YouTube playlist fun, just in time for the holidays. I didn’t spend too much time on it, but I hope you enjoy it nonetheless. Let’s start with some Christmas Carols: Christmas Song Wham! Last Christmas Merry Christmas From Goldfrapp… Continue Reading →

We (heart) jankenpopp

artfuture cubed demo

As usual, all the interresting journalists at ZeroOne were bloggers (i.e. all the interresting journalists weren’t journalists). Among them was Alexa from Art Future, who just uploaded this video she took during the festival. You can check it out here,… Continue Reading →

YouCubed

Google alerted me to this video of the Cubed installation at ZeroOne. I don’t know who took it (alt4ir?), and the sound kinda sucks (all you can hear is the ambient noise unless you crank it way up). But that… Continue Reading →

8=8=Regarde

There is a short article on 8=8’s performance at Scopitone over at Regarde. They also took a video of one of our morning performances (stream, ftp download).

abstractmachine.v87D6

Installation: abstractmachine.v87D6 Concept & Development: Douglas Edric Stanley Exhibition: Transvergence Festival: ZeroOne: A Global Festival of Art on the Edge Dates: 8-13 August, 2006 Times: 12:00-24:00 Tuesday; 12:00-22:00 Wednesday, Thursday, Friday, Saturday; 12:00-17:00 Sunday Location: South Hall Project information: abstractmachine.v87D6… Continue Reading →

BYORC Music

Installation: ^3, *a.k.a.*3, *a.k.a.* “cubed” Concept+Design: Douglas Edric Stanley Exhibition: ZeroOne San Jose Dates: August 7 – 13, 2006 Platform: web-shockwave Video (via YouTube) : Cubed Demo, Douglas Edric Stanley – Rubik’s Cube DJ ³, a.k.a. ^3, a.k.a. ‘cubed’ is… Continue Reading →

^3 Terminal

Installation: ^3, a.k.a.3, a.k.a. “cubed” Concept+Design: Douglas Edric Stanley Exhibition: ZeroOne San Jose Dates: August 7 – 13, 2006 Play! Online (requires Shockwave) Video (via YouTube) : Cubed Demo Video (iPod compatible) : Cubed Demo The « 3 » terminal is working… Continue Reading →

^3 Update

Just a quick note that I just updated my 3 music synthesizer. Some people had written to mention that it was down — for once it wasn’t my fault ;-) Shockwave and its xtras are of course a moving target,… Continue Reading →

^3

Machine: ^3 ( a.k.a. Cubed, a.k.a. 3 ) Concept+Development: Douglas Edric Stanley Play! I’m pretty proud of the lastest machine I’ve added to the abstractmachine arsenal. It’s a musical sequencer integrated into a Rubik’s Cube®. You can play it online,… Continue Reading →

Concrescence @ Nemo

Installation: Concrescence Concept+Design: Douglas Edric Stanley Exhibition: Féstival Némo Location: Paris, Forum des Halles Dates: March 9 – March 14, 2004 Video: Concrescence Video Documentation (mp4) If you are in Paris this week, I will be re-presenting last September’s prototype… Continue Reading →

PLAY+MOBILE

Workshop: PLAY+MOBILE Artists: Douglas Edric Stanley & Stephane Cousot Participants: Thomas Michalak, Pierre-Erick Lefebvre, Antonin Fourneau, Daniel Urbain, Loïs Roussillon, Cécile Boissimon, Benjamin Hochart Location: Atelier Hypermedia, Aix-en-Provence Art School Dates: January 5-9 & 12-16, 2004 Website: http://hypermedia.loeil.org/playmobile/ Demo: play+mobile… Continue Reading →

The Thousand Faces of Buddha

Installation: The Thousand Faces of Buddha Concept+Development: Douglas Edric Stanley Production assistant: Pierre-Erick Lefebvre Exhibition: Arborescence 2003 Location: Moulin de la recense, Ventabren, France Date: 1 October, 2003, 19h Video: The Thousand Faces of Buddha This is a piece that… Continue Reading →

Concrescence @ H2PTM

Installation: Concrescence Concept+Design: Douglas Edric Stanley Exhibition: Créer du sens à l’ère numérique Location: H2PTM, Saint-Denis, Paris Dates: 24, 25, 26 September, 2003 Assistant: Pierre-Erick Lefebvre Co-producer: CIREN, MSH Paris-Nord Video: Concrescence Video Documentation (mp4) I will be presenting a… Continue Reading →

La morsure

Installation: La morsure Concept+Development: Andrea Davidson & Douglas Edric Stanley Exhibition: Villette Numérique 2002 Location: Cité des science et de l’industrie, Parc de la Villette, Paris Date: 24-29 September, 2002 Video: La Morsure (mp4) Video: La Morsure, prototype (mp4) La… Continue Reading →

Object v87D2

Installation: Object v87D2 Concept+Development: Douglas Edric Stanley Exhibition: Digit@rts, Villette Numérique Location: Cité des science et de l’industrie, Parc de la Villette, Paris Date: 24-29 September, 2002 Video: Abstract Machine : Object Object is at once a game, a puzzle,… Continue Reading →

La morsure

Installation/CD-ROM: La morsure Direction+Choreography : Andrea Davidson Scénario : Andrea Davidson & Douglas Edric Stanley based on the poem “Le bûcher où brûle une” by Julio Cortazar Performers : Toni d’Amelio & Fabrizio Chiodetti Interactivity design : Andrea Davidson &… Continue Reading →