Plot's Mountain Getaway

Workshop : Plot à la montagne Location : Pyrenees Aix-en-Provence, France Artists : Fabrice Gallis, Guillaume Stagnaro, Jean + Cristofol, Douglas Edric Stanley Dates : 14 – 18 April, 2008 This week Plot was supposed to be in the Pyrenées — riding rustic trains,… Continue Reading →

L’orientation algorithmique

Workshop: L’orientation algorithmique Location: Institut d’arts visuels, Orléans, France Artist: Douglas Edric Stanley, www.abstractmachine.net Dates: 31 March – 4 April, 2008 Yes, I am off to yet another workshop this afternoon. This time to the IAV in Orléans, a design… Continue Reading →

L'orientation algorithmique

Workshop: L’orientation algorithmique Location: Institut d’arts visuels, Orléans, France Artist: Douglas Edric Stanley, www.abstractmachine.net Dates: 31 March – 4 April, 2008 Yes, I am off to yet another workshop this afternoon. This time to the IAV in Orléans, a design… Continue Reading →

Art du code, Bordeaux

Workshop: Art du code Location: l’École des beaux-arts de Bordeaux Dates: 19 | 20 | 21 March 2008 Hi. I’ll be in Bordeaux this week, in yet another workshop on how to make art using code. Here’s the official statement:… Continue Reading →

C’est toi la patate !?

Installation: C’est toi la patate !? Authors: Fabien Artal, J.C. Loewe, Raphaël de Staël, Amaury Tatibouët, Roman Viguier Direction: Douglas Edric Stanley & Stéphane Cousot Workshop: PlayVision Exhibition: Gamerz 0.2 Production: Atelier Hypermédia, Aix-en-Provence School of Art, Transatlab Here are… Continue Reading →

C'est toi la patate !?

Installation: C’est toi la patate !? Authors: Fabien Artal, J.C. Loewe, Raphaël de Staël, Amaury Tatibouët, Roman Viguier Direction: Douglas Edric Stanley & Stéphane Cousot Workshop: PlayVision Exhibition: Gamerz 0.2 Production: Atelier Hypermédia, Aix-en-Provence School of Art, Transatlab Here are… Continue Reading →

Gamerz 0.2

Exhibition: Gamerz 0.2 Dates: January 15th – 27th, 2008 Location: Espace Sextius & L’école supérieure d’Art d’Aix-en-Provence Artists: dardex mort2faim, Quentin Destieu, Romain Senatore, Sylvain Huguet, Paul Destieu, Benjamin Cadon, Sylvie Reno, Servovalve, Guillaume Stagnaro, Antonin Fourneau, Manuel Braun, Sidabitball,… Continue Reading →

Edge Detection

Ok, so we’ve still got a lot of work to do from here on (like making a distributable library package, for example), but this evening Stéphane and I at least got a pretty decent little edge detection example working with… Continue Reading →

playVision

Workshop: playVision Organizers: Douglas Edric Stanley & Stéphane Cousot Location: Atelier Hypermedia, Aix-en-Provence School of Art Dates: January 8 – 18, 2008 Partners: Transatlab, School of the Art Institute of Chicago, M2FCréations, Hacking Lab, Atelier 3D, Locus Sonus I’m a… Continue Reading →

Immédiat

Workshop: A+V = Algorithmes+Visualistes Artist: Douglas Edric Stanley Location: Immédiat, Geneva Date: December 12-14, 2007 After a very pleasant meeting with the professors and students of design in Marseille last friday, I’ll now be traveling back to see my friends… Continue Reading →

Stop making sense

I’m in the middle of the second of two busy weeks. Last week France Cadet organized an excellent list of speakers for De l’objet de laboratoire au sujet social, and this week we’re working with Christian Graff whom she invited… Continue Reading →

De l’objet de laboratoire au sujet social

My colleague France Cadet has organized an excellent lineup for a week of talks beginning tomorrow at the Aix-en-Provence Art School and ending Thursday at Seconde Nature. It is entitled De l’objet de laboratoire au sujet social, which roughly translates… Continue Reading →

De l'objet de laboratoire au sujet social

My colleague France Cadet has organized an excellent lineup for a week of talks beginning tomorrow at the Aix-en-Provence Art School and ending Thursday at Seconde Nature. It is entitled De l’objet de laboratoire au sujet social, which roughly translates… Continue Reading →

Chicago Art Institute + École des médias

Visiting professor: Douglas Edric Stanley Location: School of the Art Institute of Chicago Dates: 16 April – 20 April 2007 Conference: To be announced On Friday I’ll be flying to Chicago where I’ll be teaching at the School of the… Continue Reading →

livecoding au Quai

workshop: livecode artist : Douglas Edric Stanley organizer : Jeff Guess location : Le Quai, Mulhouse, France participants : Benjamin Balzer, Jonathan Fleith, Charly Murté, Olivier Munsch, Julien Pauthier, Julia Rychewaert Here are pictures + video from the workshop I… Continue Reading →

Livecode

Workshop: Livecode Artist: Douglas Edric Stanley Location: [École supérieure d’art](Livecode, Mulhouse Date: February 26 – March 2, 2007 Public performance: March 1st, 2006. Time to-be-announced When I get back from California, I’ll have a short week writing at home, and… Continue Reading →

ENIAROF 0.2, fin

We’re still waiting for some stragglers, but here are some of the videos we have online from the ENIAROF group on YouTube and the ENIAROF Pool on Flickr. For more information on ENIAROF, read this article by Marie Lechner (Les… Continue Reading →

Gameboy vs. ENIAROF

I’m madly editing videos and posting them on the ENIAROF account on YouTube. When I’m finished, I’ll post them all here. Videos from the other attractions, for example from the AmaZiNg mUd wResTlInG or the Cabaret Cui Cui will be… Continue Reading →

Fun

I’ve just come back home from ENIAROF. As people say here in France, « c’était énorme » (and in fact we heard quite a few people say it on their way out). If you’re anywhere near Aix-en-Provence tomorrow, you really should… Continue Reading →

progress bar = 75%

Event: ENIAROF 0.2 Organisation / ENIAROF: Antonin Fourneau Organisation / ENIAROF Video Arcade: Stéphane Cousot, Antonin Fourneau & Douglas Edric Stanley Video Arcade: Atelier Hypermedia, Atelier de Recherches Interactives Video Arcade Attractions: Jean-Baptiste Alfonsi, Fabien Artal, Timothée Baschet, Pauline Bétrancourt,… Continue Reading →

Arduino / Wiring

Final quick post before the workshop tomorrow… um, crap, look at the time… that would be today. You can find a simple tutorial en français here on how to configure Arduino and Wiring. More examples will follow, of course. processing[11]… Continue Reading →

&¡¿@#!

Short post for all those who are getting ready (like me) for the ENIAROF Video Arcade workshop which starts tomorrow : I’ve just added a class on how to register noise in Processing and thereby enabling yelling at your computer: processing[10]… Continue Reading →

&¡¿@#!

Short post for all those who are getting ready (like me) for the ENIAROF Video Arcade workshop which starts tomorrow : I’ve just added a class on how to register noise in Processing and thereby enabling yelling at your computer: processing[10]… Continue Reading →

bitgenerations

Yet another in-preparation-for-ENIAROF post. This time we’re looking at a recent series of small video games that inspired us for the design of the workshop. The series is called bitgenerations, and is further proof that Nintendo currently is hovering just… Continue Reading →

More manifestos

Still in preparation for ENIAROF 0.2, and while we’re waiting for things to start, my collegue Ben Chang over at the Chicago Art Institute sent me to Tale of Tales’ Realtime Art Manifesto [link]. He suggested it in relation to… Continue Reading →