abstractmachine

5 December, 2007

Immédiat

Filed under: abstractmachine,atelier hypermedia,code,workshop — Douglas Edric Stanley @ 21:21 pm

Workshop: A+V = Algorithmes+Visualistes Artist: Douglas Edric Stanley Location: Immédiat, Geneva Date: December 12-14, 2007 After a very pleasant meeting with the professors and students of design in Marseille last friday, I’ll now be traveling back to see my friends in Geneva at the art & design school where I’ll run another three-day workshop. So far, we don’t know exactly where it’s going to go — as always I like to keep it open — but we have decided to work from the perspective of visualist performance. So that will probably mean making visual algorithms that relate to live sound [...]

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13 November, 2007

Stop making sense

Filed under: abstractmachine,atelier hypermedia,code,physicalization,plot,workshop — Douglas Edric Stanley @ 13:29 pm

I’m in the middle of the second of two busy weeks. Last week France Cadet organized an excellent list of speakers for De l’objet de laboratoire au sujet social, and this week we’re working with Christian Graff whom she invited for a week-long workshop on electric fish. Régine Débatty has been posting her notes on we-make-money-not-art over the last few days and should give you a good idea of the highlights of last week (cf. Jens Hauser, Eduardo Kac). We’re only two days into the week-long workshop, so I can’t tell you much about it, but we’ve been working with [...]

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4 November, 2007

De l’objet de laboratoire au sujet social

Filed under: abstractmachine,atelier hypermedia,code,live,physicalization,plot,workshop — Douglas Edric Stanley @ 22:33 pm

My colleague France Cadet has organized an excellent lineup for a week of talks beginning tomorrow at the Aix-en-Provence Art School and ending Thursday at Seconde Nature. It is entitled De l’objet de laboratoire au sujet social, which roughly translates as « From the Laboratory Object to the Social Subject ». In other words, the school will finally be returning to themes introduced by Louis Bec over twenty years ago when it instigated its art & technology program. The speakers are Régine Debatty, Jean Cristofol, Jens Hauser, Beatriz Da Costa, France Cadet, Dominque Lestel, Eduardo Kac, Claude Gudin. On Friday, we will [...]

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9 April, 2007

Chicago Art Institute + École des médias

Filed under: abstractmachine,code,transatlab,workshop — Douglas Edric Stanley @ 23:47 pm

Visiting professor: Douglas Edric Stanley Location: School of the Art Institute of Chicago Dates: 16 April – 20 April 2007 Conference: To be announced On Friday I’ll be flying to Chicago where I’ll be teaching at the School of the Art Institute of Chicago as part of our Transatlab between Chicago, Nice and Aix-en-Provence. I’ll be rebuilding my hypertable there, and if I have time I’ll show the students how to do FTIR tracking, as well as object tracking with ReacTIVision (using Processing, PureData, etc). /* //////////////////////////////////////////////////////////////////////////////////////////////// */ After Chicago, I’ll fly to Montréal for two days where I have [...]

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7 April, 2007

livecoding au Quai

Filed under: abstractmachine,code,podcast,workshop — Douglas Edric Stanley @ 21:20 pm

workshop: livecode artist : Douglas Edric Stanley organizer : Jeff Guess location : Le Quai, Mulhouse, France participants : Benjamin Balzer, Jonathan Fleith, Charly Murté, Olivier Munsch, Julien Pauthier, Julia Rychewaert Here are pictures + video from the workshop I ran at Le Quai, a school of art and design in Mulhouse, France. The workshop was organized by Jeff Guess. I am still waiting for some more documentation from the participants themselves, but its already been several weeks and I wanted to at least get this documentation online. Most of the images were taken during our 4-hour livecoding performance for [...]

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14 February, 2007

Livecode

Filed under: abstractmachine,algorithmic cinema,code,live,workshop — Douglas Edric Stanley @ 09:42 am

Workshop: Livecode Artist: Douglas Edric Stanley Location: [École supérieure d’art](Livecode, Mulhouse Date: February 26 – March 2, 2007 Public performance: March 1st, 2006. Time to-be-announced When I get back from California, I’ll have a short week writing at home, and then it’s back off to yet another workshop. I had already planned this workshop quite some time ago with Jeff Guess, so I couldn’t put it off any longer. It should be fun. We are going to explore some of the ideas brandished about by the livecoding movement (?), or, uhhh, style (?), ummm, tendancy (?), errrr method (?). We’ll [...]

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6 December, 2006

ENIAROF 0.2, fin

Filed under: atelier hypermedia,code,exhibition,play,publication,student,workshop — Douglas Edric Stanley @ 15:38 pm

We’re still waiting for some stragglers, but here are some of the videos we have online from the ENIAROF group on YouTube and the ENIAROF Pool on Flickr. For more information on ENIAROF, read this article by Marie Lechner (Les nouvelles lois de l’attraction, or translated into English: The New Laws of Attraction), or visit the ENIAROF Blog. Most of the electronic work you see here is the result of a two-week workshop using Processing, Arduino, and Wiring. The rest are propositions by various artists and contributors to ENIAROF, for example Dekalko Studio, M2F, or a theatre troupe/military camp from [...]

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4 December, 2006

Gameboy vs. ENIAROF

Filed under: atelier hypermedia,code,exhibition,play,workshop — Douglas Edric Stanley @ 11:58 am

I’m madly editing videos and posting them on the ENIAROF account on YouTube. When I’m finished, I’ll post them all here. Videos from the other attractions, for example from the AmaZiNg mUd wResTlInG or the Cabaret Cui Cui will be posted by other ENIAROFers on the same account. We have also started an ENIAROF Flickr pool and people have started adding their photos. While you wait for all that wonderful media, you can amuse yourself here with the ENIAROF 0.2 Video Arcade Emulator. You can play it directly online here (link), just scroll down to « ENIAROF 0.2 Video Arcade Emulator » [...]

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2 December, 2006

Fun

Filed under: atelier hypermedia,code,exhibition,interview,play,workshop — Douglas Edric Stanley @ 02:13 am

I’ve just come back home from ENIAROF. As people say here in France, « c’était énorme » (and in fact we heard quite a few people say it on their way out). If you’re anywhere near Aix-en-Provence tomorrow, you really should drop by. 16h00 -> 23h00, and probably later into the night ;-) It costs anywhere from 1€ to 6€, depending on the roll of the dice. And you get a special prize of course if you roll a six. I don’t know how to blog it without sounding full of myself (what’s new, right?), but this year’s ENIAROF is just [...]

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29 November, 2006

progress bar = 75%

Filed under: atelier hypermedia,code,exhibition,workshop — Douglas Edric Stanley @ 22:09 pm

Event: ENIAROF 0.2 Organisation / ENIAROF: Antonin Fourneau Organisation / ENIAROF Video Arcade: Stéphane Cousot, Antonin Fourneau & Douglas Edric Stanley Video Arcade: Atelier Hypermedia, Atelier de Recherches Interactives Video Arcade Attractions: Jean-Baptiste Alfonsi, Fabien Artal, Timothée Baschet, Pauline Bétrancourt, Sylvain Boutroue, Emilie Brout, Marjorie Brunet, Thomas Cheneseau, Pascal Chirol, Morgane Conan, Caroline Delieutraz, Florent Deloison, Antonin Fourneau, Liza Gabry, Anthony Giroud, Raphaël Isdant, Tomek Jarolim, Wael Koudaih, Arnaud Laurens, Pierre-Erick Lefebvre, Maxim Marion, Nicolas Moncasi, Douglas Edric Stanley, Bastien Vacherand, Qian Xu Technical assistance: Laurent Costes & Jean-Pierre Mandon Location: L’école supérieure d’art d’Aix-en-Provence Date: 1 + 2 December, [...]

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21 November, 2006

Arduino / Wiring

Filed under: atelier hypermedia,code,workshop — Douglas Edric Stanley @ 02:00 am

Final quick post before the workshop tomorrow… um, crap, look at the time… that would be today. You can find a simple tutorial en français here on how to configure Arduino and Wiring. More examples will follow, of course. processing[11] = “Arduino|Wiring” ; Pour ceux qui seront au cours demain (ou ceux qui veulent suivre en ligne), voici une petite introduction rapide aux cartes Arduino et Wiring. Plus de cours à suivre, comme d’habitude.

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20 November, 2006

&¡¿@#!

Filed under: atelier hypermedia,code,workshop — Douglas Edric Stanley @ 14:15 pm

Short post for all those who are getting ready (like me) for the ENIAROF Video Arcade workshop which starts tomorrow : I’ve just added a class on how to register noise in Processing and thereby enabling yelling at your computer: processing[10] = “Chanter|Gueuler” ;. This can come in very handy when making video games. Another article should come later (this evening) on the basics of using Arduino/Wiring with Processing.

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bitgenerations

Filed under: abstractmachine,atelier hypermedia,code,play,workshop — Douglas Edric Stanley @ 00:46 am

Yet another in-preparation-for-ENIAROF post. This time we’re looking at a recent series of small video games that inspired us for the design of the workshop. The series is called bitgenerations, and is further proof that Nintendo currently is hovering just about as close as a multinational corporate video game company can to coolness. Just when it looked like the Gameboy platform was on its last legs (well, maybe it still is), Nintendo releases this very elegant, simple and very playable series of more or less abstract games. 3xd matrixes and pixelshaders are totally absent here, we’re talking hardcore pixels. Some [...]

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12 November, 2006

More manifestos

Filed under: circuit,code,exhibition,play,transatlab,workshop — Douglas Edric Stanley @ 00:16 am

Still in preparation for ENIAROF 0.2, and while we’re waiting for things to start, my collegue Ben Chang over at the Chicago Art Institute sent me to Tale of Tales’ Realtime Art Manifesto [link]. He suggested it in relation to our DOGMeNIAROF, and indeed there are many similarities. But they’ve got even better slogans: « Do not render! », « Be a dictator », « Interactivity wants to be free », and other semantically ambiguous slogans. And then there is the last one, which ties in very well with the whole ENIAROF philosophy: « Develop a punk economy ». In fact, on this last idea is absolutely something [...]

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25 October, 2006

ENIAROF 0.2

Filed under: atelier hypermedia,code,exhibition,play,workshop — Douglas Edric Stanley @ 18:11 pm

Exhibition: ENIAROF 0.2 (Arcade + Performances + Installations + Mudwrestling!) Exhibition Dates: 1 + 2 December, 2006 Exhibition entrance: Free for all ages! (as in software, as in beer) Organizer: Antonin Fourneau Workshop: ENIAROF 0.2 Video Arcade Workshop Dates: November 21-24 & 28-30 + December 1 & 2, 2006 Workshop participation: By application/invitation only Workshop organizers: Douglas Edric Stanley & Antonin Fourneau Location: L’atelier Hypermédia, Aix-en-Provence School of Art Website: ENIAROF Blog: ENIAROF Blog Info: Interview with Antonin Fourneau Ok, here we go again… Well, Antonin has made it official: The Eniarof 0.2 Video Arcade Workshop is now open for [...]

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6 March, 2006

Processing(d*3); // Workshop

Filed under: atelier hypermedia,code,workshop — Douglas Edric Stanley @ 18:36 pm

Workshop: Image Organisation: Douglas Edric Stanley, Pavel Smetana, Ricardo Garcia Invited artist: Robert Praxmarer 3d specialist: Romain Raffin Participants: Yannick Aïvayan, Fabien Artal, Sylvain Boutroue, Raphaël de Stael, Nicolas Moncasi, Marie Noël, Julien Pauthier, Bastien Vacherand Location: L’école supérieur d’art d’Aix-en-Provence Date: 27 February – 3 March 2006 Website: Atelier Hypermedia, Atelier 3d We have just completed a week-long workshop working with Processing and 3d image creation. It was an attempt bring together the 3d and Hypermédia ateliers at the Aix-en-Provence Art School, and as far as I could tell, was pretty successful. The original idea was that image programming [...]

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23 May, 2005

Ooo

Filed under: hypertable,workshop — Douglas Edric Stanley @ 12:01 pm

Workshop: Objets orientés-objet (le cas de Hypertable) Artist: Douglas Edric Stanley Location: Haute Ecole d’Arts Appliqués, Geneva Date: 18-21 May, 2005 I just finished a successful 4-day workshop at the Haute Ecole d’Arts Appliqués in Geneva. It’s the second workshop I’ve held there, and my third visit. As always, it was a great pleasure, and I love Geneva. We also got dragged to a few interresting spots in the evening. The original proposal was to take bits of a research proposal (Objets orientés-objet) I had defended at the Aix-en-Provence School of Art that failed to get adequate funding. Finally, we [...]

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18 March, 2005

ENIAROF

Filed under: atelier hypermedia,exhibition,workshop — Douglas Edric Stanley @ 23:48 pm

Event: ENIAROF Organisation: Antonin Fourneau (Eniarof), Douglas Edric Stanley (video arcade) Video Arcade: Atelier Hypermedia (Antonin Fourneau, Pierre-Erick Lefebvre, Manuel Braun, Loïs Roussillon, Stéfan Piat, Douglas Edric Stanley) Assistance Technique Video Arcade: Sylvain Nicole Location: L’école supérieure d’art d’Aix-en-Provence Date: 18 + 19 March, 2005 Website: ENIAROF Video: ENIAROF 0.1 Video I’ve just come back from the first day of ENIAROF (fête “foraine”, i.e. carnaval, spelled backwards). Insane! You still have a day to play in the Video Arcade built by the Atelier Hypermedia. Or else you can enjoy the mudwrestling (“Royal Catch Club”), the fortune teller, Deletere‘s Video Puncher, [...]

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17 March, 2005

ENIAROF Video Arcade

Filed under: atelier hypermedia,exhibition,workshop — Douglas Edric Stanley @ 16:00 pm

Workshop: ENIAROF Video Arcade Organisation: Antonin Fourneau + Douglas Edric Stanley Participants: Antonin Fourneau, Pierre-Erick Lefebvre, Manuel Braun, Loïs Roussillon, Aurélien Boyer, Stéfan Piat, Douglas Edric Stanley Location: L’école supérieur d’art d’Aix-en-Provence Date: 1-4, 7-11, 14-19 March 2005 Website: ENIAROF website We have been frantically building the Video Arcade for ENIAROF, which opens tomorrow (more later). ENIAROF is a projet initiated by 5th-year student Antonin Fourneau, one of the more active participants of the Atelier Hypermedia. Although I was originally asked by my director to head the project, I secretly declined as I believe that students should be able to [...]

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19 November, 2004

Jouable Exhibition

Filed under: exhibition,play,workshop — Douglas Edric Stanley @ 13:36 pm

Exhibition: Jouable Location: ENSAD, Paris Date: 20 November – 4 December, 2004 Website: Jouable I don’t have any installations in this exhibit, per se, but I participated in the construction of some of the works during two workshops held in Paris (Big Brother Workshop) and Geneva (Play! Workshop) as part of the Jouable project. Check out the website for more information + videos of the works.

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