Invaders! @ Leipzig

I have no idea how he did it, but Shane Hinton took a typically rambling, 1+ hour interview, and compacted it down to about 10 minutes without losing any of the central arguments. I really wish I had his editing talents. And his choice for an opening rant is pretty funny :-)

In the interview I go back over the whole Invaders! controversy, give some pretentious-art-&#@*%’s perspective for gamerz debating the whole art/game issue, and then tie that in somehow with Antonin Fourneau‘s ENIAROF concept for a contemporary play festival. The transition might not be obvious, but it was in fact Eniarof that first recycled Invaders! and was the reason the piece actually got a second life. The Leipzig Games Convention version was in fact a very late iteration of the piece.

My interview is followed by an interesting essay by Trevor Owens from Play the Past about in-game terminals, and reconstructing (a) history from pseudo-documents in Fallout 3. I didn’t know Play the Past before, it looks like an interesting blog. For fairly obvious reasons, I ended up reading Rebooting Counterfactual History with JFK Reloaded and this interesting follow-up discussion which uncovers an irreverant necrophiliac comment buried in the WAD file of the game : A Revisionist History of JFK Reloaded (Decoded).

I was less impressed with the third story, but whatever. Apparently I missed a chiptune flame war. It would seem that my 8-bit subculture culture is incomplete.