abstractmachine

13 October, 2001

Invaders!

Filed under: machine, live, rant — Douglas Edric Stanley @ 19:14 pm
  • Machine: Invaders!
  • Concept+Development: Douglas Edric Stanley

Invaders! Douglas Edric Stanley

Recently, I’ve built a flashlight-controlled Space Invaders in response to World Trade Crash of September 11th. The whole event had sort of taken over my life, I was equally fascinated and disgusted by the whole thing, as well as by the (lack of) response which will inevitably become an excuse to do whatever the f*** we’ve always wanted to to overbloated warpath.

So last week I emulated the original Space Invaders, and added the possibility of using a simple flashlight or car headlights to contol the movement of the lone defender. I’ve been experimenting projecting the game directly onto buildings such as the Marseille World Trade Center, where any common citizen can come and defend the world against alien invaders from the sky. I use a car cigarette adapter and laptop batteries to keep everything working, and very mobile.

9 Comments »

  1. […] Experimental: Flow (Jenova Chen, Kellee Santiago); We Love Katamari (Keita Takahashi - Namco); Braid (Jonathan Blow et al - Number None); Border Games (El Fiambrera Obrera); Arcade Wire (Ian Bogost, Gonzalo Frasca); Super Columbine Massacre RPG! (Danny Ledone); 2nd Person Shooter (Julian Oliver); Darkgame (Eddo Stern); Once More With Feeling (Ken Perlin - NYU MRL); Facade (Michael Mateas and Andrew Stern); Invaders! (Douglas Edric Stanley); axbx (Brent Gustafson); TFT Tennis (Dirk Eijbouts); Pongmechanik (Niklas Roy); AR Tennis (Hitlab New Zealand); Furminator (Fur Collaboriative); Movie Sandbox - Animachine (Friedrich Kirschner); Domestic (Mary Flanagan); Endless Forest (Tale of Tales) […]

    Pingback by abstractmachine » Gameworld — 25 March, 2007 @ 20:41 pm

  2. […] Invaders (Douglas Edric Stanley) […]

    Pingback by Tale of Tales» Blog Archive » Gameworld virtual exhibition — 31 March, 2007 @ 09:24 am

  3. […] Note: I was lucky enough to take this quick snapshot of Invaders! as it passed by on the regional television, followed by the lovely Rosina Gómez-Baeza Tinturé. […]

    Pingback by abstractmachine — 4 April, 2007 @ 14:44 pm

  4. […] Note: I was lucky enough to take this quick snapshot of Invaders! as it passed by on the regional television, followed by the lovely Rosina Gómez-Baeza Tinturé. […]

    Pingback by abstractmachine » Laboral — 4 April, 2007 @ 14:53 pm

  5. […] Experimental: Flow (Jenova Chen, Kellee Santiago); We Love Katamari (Keita Takahashi - Namco); Braid (Jonathan Blow et al - Number None); Border Games (El Fiambrera Obrera); Arcade Wire (Ian Bogost, Gonzalo Frasca); Super Columbine Massacre RPG! (Danny Ledone); 2nd Person Shooter (2 player version) (Julian Oliver); Darkgame (Eddo Stern); Once More With Feeling (Ken Perlin - NYU MRL); Facade (Michael Mateas and Andrew Stern); Invaders! (Douglas Edric Stanley); axbx (Brent Gustafson); TFT Tennis (Dirk Eijbouts); Pongmechanik (Niklas Roy); AR Tennis (Hitlab New Zealand); Furminator (Fur Collaboriative); Movie Sandbox - Animachine (Friedrich Kirschner); Domestic (Mary Flanagan); Endless Forest (Tale of Tales) […]

    Pingback by IAM Blog Engine » CW9 Europe gets all the fun… — 7 April, 2007 @ 20:25 pm

  6. […] Installation: Invaders! […]

    Pingback by abstractmachine » ++30 Years of Invasions! — 17 August, 2008 @ 19:12 pm

  7. Hey, I know. Why don’t you go eat shit and kill yourself.

    The world trade center / space invaders game is totally distasteful and extremely offensive. Saying that you were “disgusted” by something you made does not make it in any way acceptable, or less disgusting - you are just looking for money and fame by exploiting a true tragedy.

    Comment by diarrheaBot — 21 August, 2008 @ 07:44 am

  8. […] It’s very discouraging to me to read this evening that digital artist Douglas Edric Stanley has pulled his Invaders! installation from the Leipzig Games Conference. His laying the classic arcade Space Invaders over 8-bit renditions of the World Trade Center and then intersplicing the gameplay with images from American politics and film has caused a big enough shitstorm that he felt compelled to pull the plug. A lot of the stories and comments I’ve read from gaming blogs this weekend is fairly typical of the kind of flat-nosed rhetoric (for example, describing Stanley as “an attention whore” who “looks like one of those people who a guy could have fun punching,” just for starters…wait until The Freepers and Fox News catch wind of this…) we see when a piece of art tries to do more than calm the nerves of middle class mallrats. […]

    Pingback by On Douglas Edric Stanley’s Invaders! : male hipster leering — 25 August, 2008 @ 04:22 am

  9. i love your work!

    don’t worry about all those primitive americans. they haven’t got a clue …

    good luck,

    us boy

    Comment by US boy — 27 August, 2008 @ 16:52 pm

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