Retrocompatible Museum | Short Cuts

2015.04.17

For the Short Cuts exhibition Antonin Fourneau & Douglas Edric Stanley curated a playful collection, linking early digital works by artists such as Karl Gerstner, using toys, tablets, and gadgets such as Lite-Brite, Gameboys, and magnetics tablets.

At a time in which the digital is omnipresent, the interdisciplinary group exhibition Short Cuts highlights the dialogue between two generations of artists who operate between art, design and technology. This comparison makes clear how technology and its influences are present in the electronic arts of our own times as well as in the concrete and kinetic art of the 60s and 70s. In these works we see graphic design, algorithms, innovative production processes of series and new kinds of aesthetic forms. Comparable with the view through a kaleidoscope, the exhibition allows access to a variety of formal and discursive approaches which refer to the interplay between the increasingly digitalised world in which we live and artistic practices influenced by digital media.

Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum
Retrocompatible Museum

BitTwiddler

BitTwiddler is an evolution of the bitPong installation exhibited at the Fondation Vasarely, only instead of hexagons, the game plays with a digital reproduction of Karl Gerstner’s Grand Oeuvre which is transformed into a Swiss modernist precursor to Steve Jobs’ Breakout.

BitTwiddler
BitTwiddler
BitTwiddler

Gameplay screenshot by Nicolas Nova. Cf. Short Cuts Between Art, Design and Technology.

Moripad

BitTwiddler

Ghostpad